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King of Ping-Pong: MEGAMIX
ROLE
Lead Programmer
VFX Artist
Composer
Table tennis meets arcade fighter in this fast-paced action-packed journey to become the best in the world.
An arcade boss rush game with a total development time of roughly 5 months, made with a team of 4 members in Melbourne. Originally based on a 1-month game jam back in 2023.
I developed most of the gameplay systems, including the ball, mechanics, VFX, a lot of the menu designs, sound effects, and soundtrack as well.
GAME TRAILER
SOUNDTRACK
I composed 9 soundtracks for this game.
DEVELOPMENT ROLES
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